We’ve almost had Halo Infinite multiplayer for a full year and now an Xbox boss has commented on the FPS game’s launch status, explaining how Microsoft and 343 Industries essentially fell at the last hurdle when they didn’t keep up with the need support or run the multiplayer game in the best possible way.
This comes from an interview with Xbox Game Studios head Matt Booty, who said in the same thread that Starfield’s release date is set after Redfall in early 2023.
“The classic runner’s mistake of tripping and stumbling as you cross the finish line. We have to recover there. The onus is on us,” Booty says of the launch of Halo Infinite. While this is by no means an entirely conclusive number, as it’s only natural that lifetime players don’t stay at their peak release, Steam’s data on Halo Infinite’s player count is pretty revealing. At launch, there were around 250,000 concurrent players, and over the past few months the same number hasn’t topped 10,000. Again, this is only Steam, so it’s not conclusive.
“These days, with a game like Halo Infinite, game delivery is just the beginning. There must be a plan to maintain the content; there must be a plan for regular ongoing engagement. And we just haven’t hit the plan on that,” Booty adds in the interview.
Booty made the comments on the Friends Per Second podcast (transcribed by GameSpot), you can check out the relevant episode below (the clip in question starts at 1:12:55).
Since the launch of Halo Infinite, Booty says the team at 343 Industries has “trenched in” and changed the way they want to deliver content, to make everything more efficient down the line. Booty also says that the recent directional changes were made to try to entice Halo Infinite multiplayer fans.
Halo Infinite multiplayer is far from over, however; a massive winter update is coming in November that adds Forge, a new XP match system, and a free battle pass that players say uses a lot of padding.
If you want more info on Halo Infinite, 343 recently addressed fans about the addition of Campaign AI in Forge so they can do Firefight themselves, and Certain Affinity’s new Halo Infinite multiplayer mode. is also going to be “something big”, according to the team.